Comparing Player Attention on Procedurally Generated vs. Hand Crafted Sokoban Levels with an Auditory Stroop Test
نویسندگان
چکیده
Evidence is provided that players pay at least as much attention to a set of procedurally generated Sokoban levels as they do to levels hand crafted by expert designers. Data were collected from 40 participants who played Sokoban under laboratory conditions while simultaneously performing an auditory Stroop test. Three performance measures from the Stroop test were analyzed and compared after accounting for differences in individual players.
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